It all started in 2013, on a stubborn afternoon, with Minecraft 1.4.7 open and a question I couldn't shake: how does this thing actually work? Courses didn't really exist back then, at least not for a thirteen-year-old kid in Brazil, so I taught myself the slow, beautiful way. Stack Overflow tabs piled up until sunrise. Servers crashed, and I learned to put them back together. Somewhere between a plugin that wouldn't compile and the first one that did, I fell in love. I never really got back up from that.
Along the way I founded GDD, the first Brazilian community of Minecraft developers. Born on Skype, alive on Discord, somehow still here ten years later. I ran the largest plugin marketplace in the country, and for a while it felt like every Brazilian server was running something I had written at 2 a.m. PokeBox, then MargeMC, then FantasyNetwork, one of the biggest Brazilian networks ever. Since 2021 I've been at LoverCraft in the US, building network cores, gameplay systems and the backends behind them in Java, Kotlin and TypeScript on top of MySQL, MongoDB, Redis, Docker and AWS. The networks got bigger, the player counts got scarier, but inside I'm still that kid trying to figure out why his plugin won't load.